05 / Service

Product Design & UI/UX

Reduce uncertainty before development and give every interaction a coherent reason.

€1,000—€2,0002–6 weeks

Product design connects a business outcome to the decisions a user must make. We examine audiences, tasks, content, errors and constraints before drawing an interface. This avoids rapidly producing attractive screens for the wrong problem.

Depending on the need, the engagement may produce a prototype to test an idea, an information architecture to reorganise a service, or an interface system prepared for development. Decisions are explained and linked to agreed scenarios.

Observable signals

When this service becomes relevant.

01

An idea is described as features rather than user situations.

02

People get lost in an existing product.

03

Screens were created without shared interface rules.

04

The team wants to test a journey before funding development.

05

Content, errors and empty states have not been considered.

Working model

Reduce uncertainty before development and give every interaction a coherent reason.

The adjacent view represents the central logic of this engagement. It differs for every service because the decisions, risks and expected evidence are different.

Delivered results

Usable evidence, not only meetings.

Exact form depends on scope, but every result should be reviewable, acceptable and transferable.

01

Experience brief

Users, context, problems and engagement outcomes.

02

Journey maps

Flows, information and decisions for priority tasks.

03

Annotated prototype

Testable screens with states and navigation logic.

04

UI foundations

Priority rules, components and build notes.

Detailed coverage

What the engagement may contain.

Selected elements are confirmed in the proposal; this page describes possible components rather than an unlimited package.

01

Experience framing

Audiences, priority tasks, constraints, information and success criteria.

02

Information architecture

Content, navigation and hierarchy suited to the journeys.

03

User flows

Steps, decisions, errors, recovery and confirmation for critical actions.

04

Prototyping

Interactive models at the fidelity needed to answer selected questions.

05

Interface system

Reusable component, type, colour, state and behaviour foundations.

06

Feasibility review

Design decisions considered alongside technical constraints.

Delivery sequence

A progression designed for this service.

1

Listen

Collect objectives, constraints and current examples.

2

Reframe

Turn requested features into problems and scenarios.

3

Explore

Compare structures before selecting a direction.

4

Prototype

Make the journey visible and testable.

5

Handover

Consolidate rules, components and decisions for development.

Decision principles

Rules that keep the work coherent.

V.1

Content is a function

Words, messages and explanation are part of product behaviour.

V.2

Show the errors too

Empty, refusal, waiting and recovery states are designed rather than deferred.

V.3

Consistency creates speed

A system reduces repeated decisions and supports change.

Use cases

Example contexts without inventing a portfolio.

New product

Clarify an MVP before construction.

Journey repair

Identify breaks in an existing digital service.

Initial design system

Unify essential screens without pretending to cover every future case.

Complex service

Make numerous data, roles or decisions understandable.

Explicit boundaries

What the indicative price does not promise.

Boundaries protect both parties from implicit expectations. A proposal may include selected items after review, but they are never assumed.

Complete brand identity

A full brand strategy is excluded unless expressly scoped.

Guaranteed representative research

Findings depend on real user access and available evidence.

Automatic production code

A design prototype is not necessarily a publishable interface.

FAQ

Questions specific to this service.

Yes. Deliverables and usage rights can support delivery by the client’s chosen team.

Start with clarity

A useful scope starts with the real context.

Use the detailed questionnaire to describe the outcome, current situation, users and constraints.

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